Gdcom

Create a new game (Manager)

Fill metadata and upload assets (Manager)

  • Edit tab: fill out the game metadata (title, description, category, etc).
  • Assets tab: upload the promo assets — icons, banners and screenshots.

Build (Developer)

Add connector to the index.html. Replace your_project_id with your projectId. The projectId is the code name of the project you created in our admin panel. It is derived from your game's name, converted to a single lowercase word without spaces or separators (e.g. Relax Puzzles -> relaxpuzzles).

<script src="connector.latest.js?studioId=your_studio_id&projectId=your_project_id&source=gdcom"> </script>
  • Create a .zip archive of your build.

Upload the build (Manager)

  • Go to the Upload tab.
  • Upload the .zip build.

Add the Game ID to config

  • Copy the Game ID from the console.
  • Add it to your project config.
"gdcom": {
    "appId": "..."
}

Test ads (Manager)

  • Launch the game in the iFrame preview.
  • Click the Rewarded option and make sure the ad plays correctly.

Request activation (Manager)

  • Submit the game for activation.
  • Once approved, the game will be updated automatically across the web platforms.